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F-Zero: Nintendo would have enough to resuscitate the license according to its former Boss

F-Zero: Nintendo would have enough to resuscitate the license according to its former Boss
Written by madishthestylebar

Game News F-Zero: Nintendo would have enough to resuscitate the license according to its former Boss

Nintendo has a catalog oh so rich in flagship licenses and uses them again and again to the delight of fans. Unfortunately for some, it happens that Big N leaves several on the sidelines. This is the case of F-Zero, whose last opus dates back to 2004. This long absence was recently commented on by the former Boss of Nintendo of America, who claims that the giant could well have plans for the series of racing games.

F-Zero news

Nintendo certainly has no shortage of cult licenses. Between Mario, Zelda, Metroid, Kirby and many others, Big N always relies on its flagship licenses and even allows itself to put some aside. This is the case with F-Zero, the legendary supersonic racing series, absent for many years. VIt has been almost twenty years since the last opus was released with the publication in 2004 of F-Zero Climax, a title reserved for Japan.

And since… nothing. Aside from various ports over the years, Captain Falcon’s appearances in Super Smash Bros. and the recent release of F-Zero X in the Switch Online catalog, fans still hope for the long-awaited return of the license. Expectations that have the merit of existing according to Reggie Fils-Aimé. The former president of Nintendo of America spoke at length during an interview with VentureBeat, and notably reacted to the absence of new F-Zero games.

Someone, somewhere having fun with F-Zero

To the question “why was F-Zero abandoned” Reggie Fils-Aimé remains vague but reveals a thin glimmer of hope. According to him, it is impossible that Nintendo simply abandoned F-Zero, which could one day make a return.

What I want to answer is that, at least during my tenure, Nintendo developers have always experimented with different styles of gameplay, and have always thought about the condition in which a singular experience could be applied, whether on an existing franchise or on a new license. I bet in the development centers in Kyoto, a developer is having fun with an idea that could be used for F-Zero. There is never a situation, at least in my experience, where a company consciously chooses to give up a license. Historically it never worked that way, when I was there (at Nintendo).

For Reggie Fils-Aimé, Big N would therefore not have abandoned his license and would count on resurrecting it one day or another. Many players consider F-Zero as a video game monument, which will have inspired several famous licenses such as WipEout Where Daytona USA. If the arrival of F-Zero X on Switch has something to satisfy fans of the first hour, we are not against the idea of ​​seeing a brand new opus land on Nintendo’s hybrid console.


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By sengsunnWriting jeuxvideo.com

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