Game News Final Fantasy 7 Rebirth: Square Enix had considered a completely different format for the FFVII Remake project
At E3 2015, Square Enix caused a sensation by revealing the trailer which confirmed the establishment of a remake project around Final Fantasy VII. We had to be patient to get our hands on this ambitious rereading of one of the planetary hits of the Japanese company, and even more so to have news of its sequel, called Final Fantasy VII Rebirth. During the unpublished interviews granted by Tetsuya Nomura and Yoshinori Kitase, we made a small discovery on the form of the FF7 Remake project, an undecided moment.
- Finally some news about the sequel to FF7 Remake!
- There could have been only Final Fantasy VII Rebirth, and not a trilogy
Finally some news about the sequel to FF7 Remake!
Almost a month ago, we finally had a revelation about the sequel to Final Fantasy VII Remake, seven years after the very first public appearance of the project. During the presentation, Yoshinori Kitase has taken care to unveil a trailer for the sequel which will arrive in the winter of 2023-2024 – and that make full use of the capabilities of the PS5 — as well as a size index on this project, namely that its conclusion will take place with a third party of which we have, for the moment, only very small details.
Thereby, Final Fantasy VII Rebirth is, in itself, only the middle of the adventure of Cloud Strife and his gang reimagined by Square Enix. A journey which, at present, already crystallizes many great expectations on the side of the fans. Anyway, we will have to wait until a third episode – which we imagine will sport an “R” subtitle, in the vein of “Remake” and “Rebirth” – to discover the new conclusion. offered to the universe of Final Fantasy VII. However, the development of this project could have been quite different because the teams took some time before agreeing on the number of episodes necessary to compose this vast project.
There could have been only Final Fantasy VII Rebirth, and not a trilogy
This is one of the questions that will have dragged around the project the longest. Final Fantasy VII Remake, namely the number of parts envisaged by Square Enix to develop this untold story. It was not until the event last June that we had confirmation but, before that, there was a period of hesitation in the ranks of the Japanese firm. In the course of an interview published by the Japanese magazine FamitsuTetsuya Nomura, creative director of the project, explained the distribution of episodes.
The reason why we haven’t announced the number of parts so far is that we wondered if it would be a trilogy or a two-part series (…) Originally, I was planning a trilogy, but Yoshinori Kitase suggested that they (the teams, Square Enix) would like to explore the possibility of a two-part series. — Tetsuya Nomura, creative director of Final Fantasy VII Rebirth
Also present during the interview, Yoshinori Kitase, producer on the project, gave his version of this dilemma within the company.. Even if, following this, Tetsuya Nomura wanted to reassure the fans by explaining that they did not plan to go further than three games and that it would have been difficult to integrate all the original content without omitting certain things by choosing a two-part project.
It’s one of the many ideas that came up. Early in the development of Final Fantasy VII Remake, it was unclear how many hours of work and what kind of development cycle would be required, but by the time we were done we were able to figure out how many hours of work and the timeline required (…) Therefore, in truth, I thought there might be an option to go all the way in the next game (namely, Final Fantasy VII Rebirth) — Final Fantasy VII Rebirth Producer Yoshinori Kitase
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